/*
Name: Changelog.txt
Author: E. Framson
Date Created: 27 March 2008
Description: List of changes made for the Friendly Universe mod for SoaSE
*/

v 0.1 (2/27/08)
-Increased the reputation and resource gains for completing missions
-Decreased the reputation loss for failing missions
-Decreased the resource requirements for donation missions
-Decreased the reputation percentages at which the AI will initiate treaties/agreements/etc
-Decreased the reputation percentages at which the AI will terminate treaties/agreements/etc
-Decreased the ship/structure requirements for destruction missions
-Increased the time given to complete missions
-Increased the frequency of mission/treaty/agreement requests

ADDITIONAL NOTES:
Essentially what I did was doubled/halved everything (where appropriate).  For the resource donation missions, 
I didn't adjust any of the player income requirements.  I may in future versions, depending on feedback.  It's possible (I'd say likely) that the current version has bugs.  Doubling/halving everything may not always work how I wanted it to, so 
if the AI is doing something stupid/weird that *isn't* Ironclad's fault, please let me know :)  It's also possible that I doubled something when I should have halved it.  There were a couple instances where I didn't change something, like the maintenance-level donation missions.  I figured they should probably stay at 100%.  Also, in the cases where the original required amount to destroy was an odd number, like 5 or 15, I rounded down (to 2 and 7, respectively).  Suggestions/requests are more than welcome ^^  Finally, due to my internet connection, I don't yet have access to ConvertData.exe yet, so all edited files are still in text form.  Loading time is relatively brief anyways, but hopefully I'll be able to convert them in the future.

Contact information:
eframson@mind.net
(emmulattor on the SoaSE forums)