    <GoodieHutType InternalName="Lair_CapturedMonastery">
        <Name>Captured Monastery</Name>
        <Description>Bandits have captured a monastery and are searching through it for some ancient artifact. Better hurry and drive them off before they find it and run away!</Description>
        <IsStartingPointObject>1</IsStartingPointObject>
        <Rarity>35</Rarity>
        <MinDistanceFromStartingPoints>4</MinDistanceFromStartingPoints>
        <BarredTerrain>River</BarredTerrain>
        <PreferredTerrain>Category:Land</PreferredTerrain>
        <SpawnRating>0</SpawnRating>
        <UpgradesToGoodieHut>Lair_CapturedMonastery2</UpgradesToGoodieHut>
        <UpgradesToGoodieHutInTurns>70</UpgradesToGoodieHutInTurns>
        <TileDesign>L_Champion_Kingdom_05</TileDesign>
        <DrawnIcon>Artifact_DragonFountain1_ClothIcon.png</DrawnIcon>
        <IconSize>50</IconSize>
        <OnSelectSFX>Click_Bandit_Tent</OnSelectSFX>
        <Medallions InternalName="">
            <All>L_Champion_Kingdom_05.png</All>
    </Medallions>


            <Treasure>
            <Title>Found Item</Title>
            <Desc>Hidden amongst the stones you find an item.</Desc>
            <Liklihood>100</Liklihood>
            <SFX>Goodie_Stones_01</SFX>
            <GameModifier>
                <ModType>GiveItem</ModType>
                <StrVal>Uncommon</StrVal>
            </GameModifier>
    </Treasure>


 
 
        <Encounter>
            <Liklihood>100</Liklihood>
            <WillRespawn>0</WillRespawn>
            <WanderingRadius>0</WanderingRadius>
            <UnitInstance>
                <UnitType>BanditArcher</UnitType>
		<UnitName>Ruffian Archer</UnitName>
		<UnitGroupingType>UnitGroupingType_Company</UnitGroupingType>
                <Level>5</Level>
            </UnitInstance>
          </Encounter>
</GoodieHutType>

    <GoodieHutType InternalName="Lair_CapturedMonastery2">
        <Name>Looted Monastery</Name>
        <Description>An old monastery that was ravaged by bandits. Who knows what they took from this place...</Description>
        <MinDistanceFromStartingPoints>4</MinDistanceFromStartingPoints>
        <BarredTerrain>River</BarredTerrain>
        <PreferredTerrain>Category:Land</PreferredTerrain>
        <SpawnRating>0</SpawnRating>


        <TileDesign>L_Champion_Kingdom_05</TileDesign>
        <DrawnIcon>Artifact_DragonFountain1_ClothIcon.png</DrawnIcon>
        <IconSize>50</IconSize>
        <OnSelectSFX>Click_Bandit_Tent</OnSelectSFX>
        <Medallions InternalName="">
            <All>L_Champion_Kingdom_05.png</All>
        </Medallions>
        <Treasure>
            <Title>Found Item</Title>
            <Desc>Looks like the bandits left something behind at least...</Desc>
            <Liklihood>100</Liklihood>
            <GameModifier>
                <ModType>GiveItem</ModType>
                <Attribute>SaltedPork</Attribute>
            </GameModifier>
        </Treasure>

 

</GoodieHutType>

